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Showing posts from October, 2021

Fanatics vs Panini Antitrust Fight: What It Means for Licenses, Products, and Prices

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Fanatics vs. Panini: What the Antitrust Heat Could Mean for Licenses, Products, and Prices Fanatics locked up a raft of long exclusive trading-card licenses with the big U.S. leagues and players’ unions, then bought Topps. Panini sued for antitrust. A federal judge let the core claims move forward. Discovery is now spicy, with Fanatics ordered to hand over unredacted licensing deals to Panini’s lawyers. If you care about what logos show up on the box you rip and how much you pay, this fight matters. How we got here The license grab. Fanatics struck exclusive card deals that, by 2025–2026, put most major U.S. league and union rights under its roof for a decade or more. Panini called foul and sued in 2023. What the court said. In March 2025, the judge dismissed some counts but kept the core antitrust claims alive. Translation: the heart of the case is going to be litigated, not tossed. Discovery fireworks. In July 2025, a magistrate judge ordered Fanatic...

Magic: The Gathering (MTG) - First modern trading card game

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Lets leave sport cards for a while and tell a few words about  Magic: The Gathering - First modern trading card game (MTG). Dr. Richard Garfield created the first Magic core set: Alpha, which was bought by Wizards of the Coast and released in August 1993. Due to popular demand, a second Beta print run was released two months later, followed by a renamed Unlimited Edition. Richard dubbed the game Magic when he originally created it. Because the name was too simple to trademark, it was altered to Mana Clash. Because everyone kept referring to it as Magic, they looked into what they needed to do in order to refer to it as such. To make it more unique, the solution was to add something to it. Because the intention was to continually modifying the sub names, Richard chose "The Gathering" as a starting point.